Raphaele Guillemot

Welcome to my portfolio! I'm a versatile creative experimenter with a computer science background. My specialty is C# Programming in Unity, but I love to learn and experiment with other tools, such as C++ and UE5.

I'm eager to contribute my skills to the game development industry, and I am actively seeking a junior position that values creativity and fosters continuous learning.
Tectonicus
Tectonicus
Software Developer C# | Unity3D

Outcomes: Complex Architecture, Agile & Scrum, Collaboration

SpaceInvaders
Space Invaders Refactor
Software Developer | C++

Outcomes: Turned 939 lines of C++ into 184 lines.

Luminth
Luminth
Software Developer C# | Unity2D

Outcomes: Agile Collaboration, Game Events and Tutorial, ShaderLab

It's not Michael
It's not Michael
Level Designer | Unreal Engine 5

Outcomes: Evoking horror, Guiding tools, Set dressing

The Lost Tower
The Lost Tower
Solo Software Developer C# | Unity2D

Outcomes: Generic code, Designer-Friendliness, Time pressure

Misc
Smaller Projects
C++ Minesweeper, Game Design and Pong